Is tin the secret to longer battery life?

One of the great ironies of the mobile revolution is how we end up feeling even more dependent on cords, since we have to plug our devices frequently to recharge them. Battery recharging issues may have come to a head last year, when the first LTE devices shipped and users found they sometimes had to charge them twice (or more) a day, depending on usage.  Now it’s on everyone’s mind, and surveys show that smartphone users consistently rank battery life as one of the top qualities they seek in a handset.

But alas, physics is a tough task master, so there are only so many ways to improve battery life. You can make a device sip less energy, although this comes at the cost of reduced performance. The only major gains that hardware can provide tend to be major generational shifts in chips, as manufacturers introduce smaller transistors to their chips.

Increasing battery size is obviously another possibility, and is they route taken by the Motorola Droid RAZR MAXX, which achieves its astonishing battery life by packing a whopping 3300 mAH battery inside its chassis. But this solution quickly provides diminishing returns; customers adore battery life, but also love them some skinny phones that will slide into their pants pocket. The other problem is that making batteries larger also increases the charge time, a fact that RAZR MAXX and new iPad owners can both attest to.

The third solution is to increase the density at which batteries can pack electrons – literally to cram more charge into the same space. This is the ideal solution, but is also the hardest one – hundreds of millions of dollars have been spent researching how to increase battery density. That usually requires the introduction of new materials for the anode of the battery with something that holds more electrons than graphene. Silicon is a favorite choice of researchers, and could lead to a ten-fold increase in battery density.

The problem is that silicon is harder to make into anodes; people want better batteries, but they aren’t willing to pay as much as a used car for them. But according to researchers at Washington State University there may be a shorter-term answer: Tin anodes. Tin isn’t as good at packing in electrons as silicon, but it’s significantly better than graphene, packing in three times as many electrons. Another benefit is that tin anodes charge faster, so the increased battery life wouldn’t require an equally increased charge time.

Most importantly, tin is easier to manufacture. It can be electroplated right to copper wires (graphene requires an extra step to get it to adhere) so it’s possible that tin anodes could eventually be cheaper to produce. Grant Norton, head of the materials science team working on tin anodes, thinks this could move from lab to production fairly quickly if a tech company were to properly invest in the process.

So here’s hoping that soon tin will be in more than just our pop cans – let’s hope someone runs with this and gives us affordable battery life that lasts 2-3x as long as today!

source: WSU News via Forbes


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Current Windows Phone handsets to get Apollo update after all?

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Texting has tons of benefits as well: infographic

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Android, iOS wins are Symbian, BlackBerry's losses in Q1 2012

I'll save Taco some time and wear on his CTRL+C and CTRL+P keys.

"These are Android units shipped, not sold. They're sitting on shelves."

"Half of them will be returned once buyer see how laggy and buggy Android is - the PA One X review said so!"

"Samsung copies! It's obvious if you take a picture of a Galaxy S, crunch it down to the size and aspect ratio of an iPhone, then compare the app drawer to iOS homescreen while squinting through a pinhole from 30 yards away."

"Apple still makes more money than Samsung. It's not number of people who choose a platform that decides it's popularity, it's how much profit they make."

"Well, Android has like a hundred phones, so of course they sell more. But that doesn't mean people want choices."

"Android gives their phones away, unlike the 3GS."


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GameFly aims to help game developers get their mobile games to iOS and Android

In order to move forward, you sometimes have to go outside of the box and attack a whole new venture – so that you can stay afloat as business models constantly adapt to the ever-changing mobile industry. Well, that’s the predicament that GameFly is in right now, as they announced today their intentions to publish mobile games for platforms such as iOS and Android.

As we currently know, GameFly is a popular subscription service that provides game rentals to its members. However, they’re moving forward to a new area as they aim to help gaming developers get their mobile games published on mobile platforms. Currently, developers can send over their app submissions to GameFly, where they’ll be assessed and possibly published during its first round of offerings this summer.

Additionally, they plan to launch the GameFly GameStore app portal on the Android platform – much like what we see with NVIDIA’s Tegra Zone. Basically, the GameFly GameStore would follow a similar structure in being the one-stop hub where users can access all of the titles published by GameFly. Furthermore, it’s expected to also offer some pertinent every day deals and other related gaming content.

No doubt, it’s a great way for GameFly to broaden its business, as it’ll surely heat up in the near future as more gamers begin to migrate to mobile devices as opposed to traditional mobile gaming consoles.

source: PR Newswire via Mobileburn


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ABI: Phablet market to reach 208 million by 2015

Did you know that the Samsung Galaxy S III is a phablet? That is according to ABI Research. The firm defines a phablet as a device with a screen that ranges between 4.6 inches and 5.5 inches, which would certainly cover the 4.8 inch screen on the Samsung Galaxy S III. The term was first coined to describe the 5.3 inch Samsung GALAXY Note and we wonder if API's definition is too broad. Nonetheless, based on API's criteria, the research firm sees the phablet market hitting 208 million devices by 2015. This year, the number of phablets shipped will be 10 times the number from 2011. Back when the Apple iPhone was launched in 2007, the 3.5 inch screen was considered large. To put things in perspective, the 2.81 inch interior and exterior screens on the LG Voyager were much smaller and yet were characterized back then as being "generous". Most smartphones and featurephones went about as large as 3.2 inches except for Apple. Finally, the HTC HD2 launched overseas in November 2009 with a 4.3 inch display and that was considered to be enormous. By March 2010, the device had hit the U.S. market thanks to T-Mobile.

The 4.3 inch screen became the top size for some until the Samsung Infuse 4G broke the barrier in the States with a 4.5 inch screen a little over a  year ago. But even that would not be enough to qualify as a phablet. That category features the Samsung GALAXY Note, the Samsung GALAXY Nexus, the Samsung Galaxy S III, HTC One X and the HTC EVO 4G LTE to name a few. Other models from LG and Huawei  that will launch this year, will also be in the phablet category.

With this surge in handsets carrying such large screens, it should be interesting to see if the 5.3 inches of the Samsung GALAXY Note becomes the new ceiling for now or will someone try to top even that?

source: ABIResearch via Engadget

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Twitter for BlackBerry now offers tweet details and a new undo retweet feature

Showing that there’s still plenty of love being given to RIM’s existing line of BlackBerry smartphones, there is actually a new software update found with Twitter for BlackBerry – albeit, it’s only available right now to members of the BlackBerry Betz Zone.

With version 3.1.0.8 of Twitter for BlackBerry, it brings along the usual set of upgrades that further enhances the core experience of the app, and of course, it’s packing along the good old usual set of bug fixes as well. From the looks of it all, the app has been seeing a steady stream of updates, but more importantly, it looks like there is a good likelihood of it also hitting the BlackBerry App World in the near future.

First and foremost, the update now offers an updated tweet details screen, where clicking a tweet will provide users with content-rich details regarding it. Specifically, geo-tagged tweets will now show mini maps, tweeted photos will appear larger, and conversations are broken down so they’re easier to follow and read. Additionally, there’s also an undo retweet feature that enables users to quickly undo mistakes.

Furthermore, the new software updates packs right to left language support, and additional language support for Arabic, Finnish, and Hebrew. Naturally, you’ll need to be a member of BlackBerry Beta Zone to snag it, but as we’ve mentioned already, it might arrive officially very soon in the App World – so keep an eye out for it.

source: BlackBerry Beta Zone via CrackBerry


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Best dating apps for iPhone, iPad and Android

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Grand Theft Auto III for Android is on sale for $0.99 this Memorial Day weekend only

No doubt people are going to have a three day weekend thanks to Memorial Day, there’s plenty of reason why Android users are celebrating right now. Now that we’re knocking on summer’s door, video game maker Rockstar Games decided that it’s a good time to give one of its most beloved games a price drop that’ll make it an instant buy for some people.

Starting today and running until Memorial Day, May 28th, longtime favorite game Grand Theft Auto III for Android is on sale for $0.99. You heard that right people, this awesome game is priced a good 80% off its normal price of $4.99 – so you shouldn’t pass up on this exciting limited offer.

To sweeten things for some Android owners out there, you can always connect a USB controller to get that full game experience – as opposed to fidgeting around with the typical on-screen controls. For a mere dollar, you’re getting one phenomenal game that’s sure going to keep you engrossed thanks to its deep gameplay.

Honestly, who knows when we’ll see the game on sale again, but seriously, you ought to go straight out and buy this game before the promotion is over. Trust us, you’re getting a whole lot of value for the money you’re paying out to snag the game.

source: Google Play via Android and Me


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Apple files patent for iPhone friendly optical stylus

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Fruit Ninja turns two, major update adds lots of goodies

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Nokia Phi pops up in benchmark results, runs Windows Phone 8

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Dedicated Facebook Camera app for iOS aggregates all of your friends' photos and more

So yeah, Windows Phone users surely got a treat today as a new software update overhauls the experience of them, but it seems as though Facebook isn’t done with the tricks up its sleeves. In fact, iOS users are in for a special surprise as a new kind of Facebook app is currently available for download in the App Store.

Obviously, we’re all well aware about the Facebook app for iOS, but for those with an affinity for shooting/viewing Facebook photos, you ought to know there’s a new dedicated app for that. Specifically, the Facebook Camera app is an independent one that allows users to instantly view your friends’ photo albums.

Unlike the standard Facebook app, this Camera centric one makes it even easier to share multiple photos simultaneously by simply tapping the check-mark on each photo – as opposed to uploading each one individually. Lastly, users will have a few different editing options available with the app, such as cropping, rotating, and those oh-so lovable filters that we’re certain people will go gaga over.

Much like all of the other Facebook related apps out there, this one can be downloaded right now for free through the App Store. If you’re irritated by the photo experience found with the traditional app, it’s undoubtedly going to be a thing of the past with this.

source: iTunes & Facebook via Phonescoop



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5 lyrics apps for Android

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